package com.lightsh.common;

import android.graphics.Bitmap;

public class CharacterItem {
	// FIXME 考虑该类的数据冗余，以及初始化问题
	public CharacterItem(Bitmap bitmap){
		mBitmap = bitmap;
	}
	public long mId;
	public long mKey;
	public int mIndex;
	public Bitmap mBitmap;
}
